This command can be used to change the religion of either a country or province, specified by a country tag or province ID. This debug command prints to the console heir history. This command will reset the debug timer (after it has been started with the 'timer_start' command). The tag of the country to add the sailors to. The country tag of the country you wish to make a Synthetics state. #1 Bandini Aug 13, 2013 @ 7:06pm That's what the problem is; I've improved my colonisation range, but there still is no un-conolised land within my range. add_permanent_claim [province id] [country tag]. Your own colonies that have a core. Type a command into the text box and hit ENTER to send it. If executed with a command as an argument, help for that command will be printed to console. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). The ID of the imperial incident you wish to start. This command will kill the ruler of the specified country. Stellaris Console Commands spawnactor [actor / mesh name] [province id] [animation]. The country you wish to kill the consort within. The ID of the province you wish to spawn the actor in. This console command will run all of the commands within the file with the specified name. This console command adds the specified amount of unrest (advancement) to the specified faction. If, as a second argument, a file name is provided (e.g. harmonization [progress] [country tag] DLC: Mandate of Heaven. The ID of the insult you wish to be sent. The name of the command you wish to receive help information for. Receiver. Optional. Names: Optional. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). If you do not specify a country tag, the country you are playing as will be affected. The tag of the country you wish to form a union. This command changes the age of the heir of your current country. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. Province IDs This command reloads the game's trade winds. If executed without a command as an argument, a list of all commands will be printed to the console. setmissionaryprogress [province id] [progress]. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). You can optionally specify either a mapname, postfx or filename (ending in .fx). The amount of stability to add. This command enables and disables (toggles) the collision box debug information being drawn on the screen. The country tag to add trust to (trust is added from the country you are currently playing as). This debug command initiates a forceful reevaluation of all planned army movements by the AI. If not specified, the incident will start in your country. The country tag of the country that the first country is a march of. The tag of the country you wish to add to your interest. Optional. This command sets the specified flag for the province with the specified ID. Optional. The tag of the country to make the revolution target. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). The admiral's Shock rating, a number from 0-6. The amount you wish to add to the current reform level of the Holy Roman Empire. The country tag of the country you wish to start the incident within. See argument information for where to place the file. The ID of the province you wish to add local autonomy to. The country tag of the country you wish to change the stability of. This command can be used to generate/randomize a new part of the map. The ID of the province you wish to change the controller of. If not specified, the heir of your current country will be affected. See argument information for help with CID Type and Index. The ID of the unit to spawn in the specified province. This is a toggle command. The first Idea of Exploration Ideas adds a Colonist. 'combat_dice 3' would mean the combat dice would always land on 3. The country tag of the country you wish to spawn the leader for. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. The amount of liberty desire you wish to add to the target country. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. The ID of the institution you wish to embrace. Optional. The amount of favor you wish to add. The country tag of the country you wish to add or remove prestige from. Could well be more than 10%, maybe 25%. It polls valid events. This command creates an admiral with the specified shock, fire, maneuver and siege rating. The tag of the country you wish to add army tradition to. The ID of the province you wish to set the AI's invasion target to. The amount of trust to add. The country tag of the country's leader you wish to change the legitimacy of. This console command will run the commands within the file with the specified name when the game year hits the specified year. This command spawns an actor with the specified name and within the specified province. The leader's Shock rating, a number from 0-6. This command changes the owner of a specified province to the specified country. Europa Universalis 4 is a grand strategy game from Paradox Interactive. The tag of the country the first specified country should be a march for. This is a debug command. add_republican_tradition [amount] [country tag]. The ID of the province you wish to colonize for the country you are currently playing as. Specify a negative number to remove money from the Curia Treasury. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. Optional. This command starts the integration process of one country into another. This command adds the specified amount of harmony to the specified Confucian country. add_consort [country tag] [country tag] DLC: Rights of Man. Optional. This command will toggle AI for the specified minister (see argument information for IDs). This cheat command will instantly repair all ships belonging to the country with the specified country tag. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. What really pisses me off is the fact that that Spain and England have three times my colonial range, and there are English in Panama and Mexico, as well as Spanish in Peru. Otherwise, this command will apply to the country you are playing as. See. Religious school IDs: Optional. flagship_light [name] [ability id] [ability id] [ability id]. This command adds the specified amount of mandate to the country you are currently playing as. If not specified, a cardinal within the country you are currently playing as will be killed. The ID of the investment you wish to toggle for the province. 3. I am playing with RNW. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. The country tag of the country you wish for the opinion to come from. This command can be used to add to the reform level of the Holy Roman Empire. All AI nations get a 25% colonial range bonus and massively reduced likelyhood of native attacks. The number of the map mode you wish to change the map to. Specify a negative number to remove doom. This command will reload all regions on the map - useful for debugging and fixing bugs. If a heir already exists, this command will replace the heir with a new heir. The amount of army tradition you wish to add. This command enables and disables (toggles) terrain incognita. This command sets the AI's invasion target to the province with the specified ID. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). Institution IDs: The country tag of the country you wish to make all belonging spies fail. The level you wish to set your country's isolationism to. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! This is a debug command - it tests a specified mission. May crash the game. The ID of the province to set the missionary progress for. See arguments for ability IDs. This command enables and disables (toggles) smooth frame logging. Optional. This command adds the specified amount of money to the Curia Treasury. Note that this command applies to the Shinto religion. This command prints a list of all countries and their general ideas to the game.log file. This command makes a country no longer a march of another country. This command will add the specified amount of diplomatic power to your country. If they are different, there is a problem (because two save files made at the same time should be identical). Hover over the faction you wish to add unrest to: the first number is the CID type. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. change_religion [country tag / province id] [religion id]. Specify a negative number to subtract money (ducats). If not specified, FoW will be toggled everywhere. Note that this command *sets* age, it does not add this number to the consort's existing age. The tag of the country you wish to be the aggressor (start the war). Optional. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). This command adds the specified amount of government ability points to your current country. This debug command prints data from timing tests to the game's log file. This command shows the modifier values (boosts, etc) for the specified province ID. The tag of the country you wish to make this a core of. The country tag of the country you wish to start a golden age within. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). Specify a negative number to remove. This command will add the specified amount of army professionalism to a specified country tag. The amount of days old a crash dump should at least be for it to be deleted. Optional. I believe, 7 is usually when Portugal, Castile/Spain, England/G. Specify a negative number to remove. The amount of mandate you wish to add. Optional. The level to set the center of trade in the specified province to. The ID of the province you wish to start a revolt within. If no country tag is specified, this command will apply to the country that you are playing as. This command improves a country's opinion of another country by 100. Click on the name of a command to visit its command page for more help and examples. This command enables and disables (toggles) god mode. The ID of the casus belli you wish to remove. This command removes the limitation that restricts amount of major missions you can choose from. Used for debug/development purposes, not recommended for players. The amount of drill to set the country's sub units to. The ID of the religious school you wish to set the target country's religious school to. If you specify a country tag, the consort will be added to that country. A number between 0 and 4 (4 being the most isolated). This command adds the specified amount of devastation to the specified province. Optional. The country tag of the country you wish to add or remove doom to/from. This will print price information to the game.log file. This console command sets the devotion of the country with the specified tag to the specified amount. Optional. This is a toggle command. Specify negative numbers to reduce reform progress. This command will print a list of flags for the province with the specified ID to the console. The country tag of the country you wish to add the casus belli to. A number between 0 and 50 - higher numbers make the combat sound less frequent. This command enables infinite combat mode (unknown). This is the date you wish to pause the game at. This command enables and disables (toggles) the visibility of vertex textures in the game map. age_consort [years] [country tag] DLC: Rights of Man. This command will embrace a specified institution within a specified province. The country you were playing as before will be controlled by AI. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. Cheat events, the list of which is below, bring even more interesting features. This command is a debug tool - it prints collected data for the 'timer_start' command. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). First make sure you've taken Exploration Ideas. This command updates the localisation file for the specified language tag (e.g. Specify a negative number to remove. This command makes one country protectorate another. This command adds one cardinal to your current nation (provided it is catholic). This command will change the corruption of a specified country to the specified amount. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. This command adds a specified amount of doom to a country (of the Nahuatl religion). The command can be used to change the legitimacy of the specified country's leader. add_cb [casus belli id] [country tag] [country tag]. Read my blog. This command removes a country from your country's interest. If this is not specified, the country you are currently playing as will be affected. Power points are powers like administrative power, military power, diplomatic power, etc for a country. If not specified, the country that you are playing as will be affected. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). If not specified, your current country will be affected. if you had to wait 2 minutes before migrating again, executing this command would allow you to migrate again instantly, but there would be another cooldown after). This command makes the specified province no longer a core of the country it belongs to. 1 Reply saturnus40 4 yr. ago The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. If you do not specify a country tag here, your own country will be affected. The tag of the country you wish to kill the heir to the throne in. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). This command can be used to advance the progress of a missionary within a specified province. Answer (1 of 3): Expanding colonial range is generally pretty tough. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. This command prints a list of all console commands to the game.log file.