Youll notice the gold-plated contacts in the stand when snapping it onto the panel. With VSync on the frame rate will not be allowed to rise above 240fps, at which point VSync activates and imposes the usual associated latency penalty. Either way, where the frame rate drops below the floor of operation a frame to refresh multiplication technology (what AMD refers to as LFC) kicked in to keep tearing and stuttering at bay. As with AMD FreeSync this technology worked very well, although there was a momentary stutter when it activated or deactivated. But less of this behind the UFO cockpit for the medium background. Bracketed numbers in our analysis refer to shades on the printed sheet or right side of the screen if theyre ordered consecutively from top left to bottom right. The luminance uniformity was quite good. Responsiveness This figure is influenced both by the element of input lag you see (pixel responsiveness) and the element you feel (signal delay). I have also went into Nvidia control panel and set the following. The colour gamut provided just a bit of extension beyond sRGB, injecting some extra vibrancy without the strong saturation of a much more generous colour gamut. A futuristic sci-fi prop look which some will find quite endearing. Earthy browns appeared with good neutrality a little extra richness and a slight orange-red push in places but not the sort of stronger red hue that a wider gamut would provide. This monitor also has a G-Sync Esports Mode that tweaks settings to Nvidia's recommended for esports, though Custom mode is more configurable. . Using this method, we calculated 2.63ms (under 2/3rds of a frame at 240Hz) of input lag. The monitor offers fairly comprehensive sRGB coverage (99%), with a very small amount of under-coverage. Assume that any setting not mentioned was left at default, with the exceptions already noted in the calibration section. According to Tom's Hardware the AW2518HF was able to reach a peak brightness level of 418.6 cd/m 2, while according to Rtings.com the AW2521HF exhibited an SDR Real Scene peak brightness level of 406 cd/m 2. Such an option does usually exist it may be called sync every frame or something along those lines rather than simply VSync. The Alienware AW2521HF is a great choice for extreme gaming setups, but you have to know your way around its OSD to make the most out of it. To test the performance of monitors, I run a DisplayCal verification using an X-Rite i1Display Pro colorimeter, alongside a few by-eye tests using Lagom's LCD test patterns. With up to 26,000 DPI, 650 IPS, and 50G max acceleration, you can expect speedy, accurate clicking and no angle . It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. Whilst this setting did tone down the blue channel from the factory defaults and reduce blue light output as a result, it was far from an effective LBL setting. There were slight weaknesses for some transitions, though these were fairly minor and arent something everyone would find bothersome. The Extreme setting increases the overshoot so its more noticeable, particularly for the medium background (middle row). Even if such dips were very slight, without FreeSync active and VSync enabled theyd cause obvious stuttering. In the example of white text against a shaded backdrop, this only occurred at certain grey levels for the background, so not all dark shades would trigger it. All three rows of the test are analysed (dark, medium and light background) to show a range of pixel transitions. 1 comment. The monitor features the brands distinct Alienware treatment which packs a lot of firepower for our favorite hobby. The monitor was tested at 60Hz (directly below), 144Hz and 240Hz using all available Response Time settings; Fast, Super Fast and Extreme. Date published: July 10th 2020. The perceived blur was therefore dominated by eye movement and the monitor put its 240Hz refresh rate to good use. The representation of shades in this image depends on the camera and your own screen, its not designed to show exactly how the shades appear in person. The screenshot below is for a different model, but the settings and layout of the page are the same. Press OK, then turn the monitor off then on again so that it re-establishes connection the technology should now be active. Even the best VA performers show quite pronounced shifts in saturation for such pastel shades when theyre shown towards peripheral sections of the screen rather than centrally. Some shades, such as cerulean (2) and lilac (8), appear somewhat undersaturated. Indeed, the difference between 240 Hz and 360 Hz can be seen with casual observation. Weitere Informationen zur Compliance, Videos fr Ihr Produkt sind in diesem Abschnitt enthalten.Videotutorials anzeigen. It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. It cant compensate for other interruptions to smooth game play, for example network latency or insufficient system memory. The monitor doesnt weigh a lot, but its almost as hefty as some 27-inch models weve handled in the past. The following observations were made from a normal viewing position, eyes ~70cm from the screen. The video below shows the Lagom text test, a mixed desktop background, game scene and dark desktop background from a variety of viewing angles. The remaining blocks were displayed appropriately with good steps up in brightness. At lowest stand height, the bottom of the screen sits ~70mm (2.76 inches) above the desk and the top of the screen ~396mm (15.59 inches). Responsiveness (General) The USB port to the left, as viewed from the rear, supports fast-charging. Slight deviation from preferred 2.2 gamma, without gamma settings in OSD. Our RX 580 is far from a powerhouse of a graphics card, so maintaining 240fps was very tricky. You need to make sure FreeSync is set to On in the Game section of the OSD. To maximise colour accuracy within the sRGB colour space, for colour-managed workflows, full calibration and profiling with a colorimeter or similar device is recommended. With some more noticeable halo trailing by about 80fps (80Hz). Depending on angle, the glow may take on a subtle cool-silver appearance or slightly warm green hue. All three rows of the test are analysed (dark, medium and light background) to show a range of pixel transitions. Full profiling and appropriate colour management on the application would provide a tighter match, our intention here is to show what can be expected in a non colour-managed environment. Experience a fuller view with more space to take in all the action. Our RX 580 is far from a powerhouse of a graphics card, so maintaining 240fps was very tricky. Although not nearly as pronounced or obvious as stepping up from 60Hz to 144Hz (or even 120Hz). This indicates a low viewing angle dependency to the gamma curve of the monitor, typical for an IPS-type panel. This more pronounced powdery trailing was still less pronounced than some of the weaknesses weve observed observe for similar transitions on many 240Hz TN models, including the predecessor to this model (AW2518H/HF), ViewSonic XG2530 and AOC AG251FG. The darkest blue block blended into the background a bit too readily. Our RX 580 is far from a powerhouse of a graphics card, so maintaining 240fps was very tricky. The experience wasnt as cinematic as on models with much stronger static contrast, particularly in a dimly lit room. We wont be going into this in detail as its a GPU feature rather than a monitor feature. Our suggestions regarding use of VSync also apply, but youre using Nvidia Control Panel rather than AMD Radeon Software to control this. Warmer than factory defaults, but far from Warm on our unit with a high colour temperature and cool tint to the image. Individual targets depend on individual uses, tastes and the lighting environment, however. A sensitive camera and a utility called SMTT 2.0 was used assess the latency of the Dell Alienware AW2521HF. Details can be found in. Of course we are going to test this theory to see if the panel is really accurate. On Battlefield V the monitor provided a very fluid experience, where the frame rate kept pace with the 240Hz refresh rate. But far from poor. Ultra VS High Quality Settings in PC Games. Given the pleasing responsiveness and colour performance, nice overall build and (subjectively speaking) styling we feel this is an excellent 240Hz Full HD model overall. Reasonable contrast, in-line with expectation, strong gamma consistency and a pleasing luminance adjustment range You can adjust the color of this light in the on-screen display or turn it off entirely. The monitor was left to run for over 2 hours before readings were taken and observations were made. VRR off did not significantly affect the pixel response behaviour at this refresh rate. Note that there is always some disparity between how emissive objects (monitor) and non-emissive objects (printed sheet) appear. //